Sonic the hedgehog 2 casino night zone

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Part of Sonic's basic design is the danger that comes with speed.

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The equivalent of making a level in Super Mario World a third of the way through that is perfectly flat with a bunch of springs, no pits, no koopas, and a single goomba. It's like a slap in the face in the middle of the game to me. Now, I can see why some people might find it fun, theres a lot of bouncing around, a ton of rings to be had in slots, and a couple of hidden passages, but I just can't get it.

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But then along comes Casino Night, where there is one type of enemy that you almost never see and can only damage you if you're not paying attention, has a half a dozen crushing hazards between both acts that are all easily avoidable, and maybe another half dozen spikes. Heck, Chemical Plant and Aquatic Ruin even give a chance for drowning. A rogue Buzzer/Coconuts/Spiny can still hit even the most experienced players. Now, the first 3 levels are admittedly not the biggest challenge, but at least in them there is a chance to get hit. In my honest opinion Casino Night is the most boring level in all of Sonic 2. Now, I know this is a very popular level, a lot of people love the Casino Night. Obviously, I'm talking about Casino Night Zone (Well, obviously if you read the title.). So I was having a bit of a debate with a friend of mine over MSN about a level in Sonic 2 that I know is liked by a lot of people.

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